ROTETRO
Puzzle · iOS · Coming soon

FALL. LAND.
TURN THE BOARD.

A falling-block puzzle that grows from the center out. Rotetro ditches the flat floor of a normal puzzle game for a living structure that grows as you play — a fresh twist for anyone who's ever cleared a line in another falling-block game.

Coming soon to the App StoreTry the demo below ↓
Targets filled 0Lines 0

Arrow keys work too · fill the glowing outline

Why it feels different

No floor. A core.

Pieces don't stack on a floor — they land on a glowing central nucleus that grows outward on all four sides as you play.

Every drop turns the board

Where a piece lands decides whether the whole structure turns left, holds, or turns right. Read the shape, not just the stack.

135 hand-built levels

Fill the glowing target shape to advance through a full catalog of levels, then keep going endlessly beyond it.

Built for quick sessions

Pick it up for two minutes or twenty. Resume exactly where you left off, or retry a level from a clean board.

A look inside

Early build previews — final in-game screenshots are on the way.

Be first to play

Rotetro is in final polish for iOS. Questions, feedback, or press inquiries — we read every email atririsoftwarestudio@gmail.com.